Apex Legends Season 18 launch time, date, patch notes and Battle Pass
Apex Legends Resurrection launches on August 8
Apex Legends Season 18 is about to start on PS4, PS5, Xbox Series X/S, Xbox One, Nintendo Switch and PC. Titled Resurrection, the brand new season of Apex Legends has an August 8 launch date and a 6pm BST UK launch time. Season 18 introduces a darker and deadlier new model of Revenant, full with killer new talents and a model new look. While Revenant shall be unlocked for all gamers for the whole lot of the season, gamers might want to full a wide range of challenges to unlock him completely.
Respawn explains extra: “For almost 300 years, Revenant was under the Syndicate’s thumb with the help of Hammond, and all he wanted was to escape.
“Now, all of a sudden, he begins to glitch—somebody has launched a brand new protocol. He finds that he’s in a position to see enemies low on well being, unleash a robust leap ahead, and forge a shroud of shadows round him that blocks incoming harm. But he additionally is aware of tips on how to maintain a grudge.”
Now a Skirmisher, Revenant can highlight enemies low on health, while also walking faster when crouched. His Shadow Pounce ability lets him leap forward, while his Forged Shadows Ultimate summons a horde of shadows that block direct damage.
Elsewhere, Season 18 brings Mixtape modes to Broken Moon, adds a new Ranked season, and also introduces a new Battle Pass.
The size and damage of the Ring will also change as part of the new season, while Respawn will make a variety of balance changes and gameplay tweaks.
You can check out the Season 18 patch notes as well as a selection of Battle Pass rewards below.
APEX LEGENDS RESURRECTION PATCH NOTES…
BALANCE UPDATES
Armor Changes
• White to Blue evo points required increased to 200 (was 150)
– Crafted evo points increased to 200
• Fixed overflow damage on level up applies to the next tier
Crafting Rotation
• Rampage and R-99 leave the crafter and are back on the floor
• Nemesis and Mozambique with Hammerpoint Rounds enter the crafter
• Double Tap Trigger and Hammerpoint Rounds removed from rotation
• Boosted Loader and Disruptor Rounds added to rotation
• Medkit price increased to 20 (was 15)
Care Package Weapon Rotation
• Hemlok Burst AR returns to the floor
– ADS Recoil increased
– Damage reduced to 22 (was 23)
– Headshot multiplier reduced to 1.75 (was 1.8)
• Prowler Burst PDW enters the care package
– Damage increased to 16 (was 15)
– Select Fire Enabled defaulting to Full Auto
Gold Weapons Rotation
• Hemlok, Peacekeeper, Alternator, Rampage, Charge Rifle
Loot Spawn Changes
• Blue and Purple Weapon Attachment spawn rate reduced by 20%
• Blue and Purple Armor spawn rate reduced by 30%
Apex Legends Season 18 Battle Pass
Apex Legends Season 18 Battle Pass
WEAPONS
Charge Rifle Rework
• New ballistics and projectile
– Removed hitscan
– Removed pre-fire laser
– Projectiles have player passthrough: 80% damage retained
– Opens doors
• Projectiles gain damage with distance
– 50 meters: 75 Damage
– 300 meters: 110 Damage
• New charge mechanics
– Holding the trigger down will increase charge
– Releasing the trigger will decrease charge
– Fires at 100% charge
• Added Extended Sniper Mag attachment slot
– Base: 4
– White: 5
– Blue: 6
– Purple/Gold: 8
• Ammo Consumption per shot reduced to 1 (was 2)
• Handling timings adjusted
– Tactical reload time decreased to 3.5 (was 4.0)
– Empty reload time decreased to 4.6 (was 5.1)
All SMGs (R-99, Alternator, CAR, Volt)
• Strafe Speed: ADS strafe scale reduced to 0.75 (was 0.85)
• Headshot multi reduced to 1.25 (was 1.5)
R-99
• Vertical Recoil slightly increased
• Ammo capacity reduced
• Base Ammo reduced to 17 (was 19)
• White Mag reduced to 20 (was 21)
• Blue Mag reduced to 23 (was 24)
• Purple/Gold Mag reduced to 26 (was 27)
M600 Spitfire
• Added Barrels for improved stability
• ADS Recoil improved
• Hipfire spread slightly improved
Mastiff
• Blast pattern tightened
Apex Legends Season 18 Battle Pass
Apex Legends Season 18 Battle Pass
HOP UPS
Boosted Loader (Hemlok, Wingman)
Reloading when near empty will speed up reloading and overload the next magazine
• Hemlok overload ammo: 9
• Wingman overload ammo: 3
Disruptor Rounds (Alternator, Peacekeeper)
Increases shield damage
• Alternator shield damage increased by 20%
• Peacekeeper shield damage (per pellet) increased by 25%
Double Tap Trigger (EVA-8, G7 Scout)
• Removed from floor and crafting bundles
Grenades
• Frag Grenade
– Outer Radius increased to 350 units (was 320)
– Inner Radius increased to 125 units (was 96)
• Thermite
– Adjusted fire VFX to better match damage area
LEGENDS
Revenant has been reborn
• Updated class to Skirmisher (was Assault)
• New abilities (see above)
Ultimate Cooldowns
• Bangalore: Rolling Thunder to 240s (+60s)
• Catalyst: Dark Veil to 150s (+30s)
• Gibraltar: Defensive Bombardment to 180s (-90s)
• Horizon: Black Hole to 210s (+30s)
• Loba: Black Market Boutique to 150s (+30s)
– Ultimate Accelerants grant 25% ult charge (up from 20%)
• Mad Maggie: Wrecking Ball to 120s (+30s)
• Pathfinder: Zipline Gun to 180s (+60s)
• Wraith: Dimensional Rift to 180s (-30s)
Tactical Updates
• Ballistic’s Whistler
– Reduced delay before an overheated weapon starts cooling down to 1s (was 2s)
– Reduced how long it takes an overheated weapon to cooldown to 8s (was 12s)
• Loba’s Burglar’s Best Friend
– Cooldown reduced to 25s (was 30s)
• Seer’s Focus of Attention
– Slow Duration reduced to 0.5s (was 2.5s)
– Silence Duration reduced to 8s (was 10s)
– Firing Speed increased to 1.4s (was 0.9s)
Apex Legends Season 18 Battle Pass
MAPS
• Broken Moon
– Maps added to Mixtape: Production Yard & The Core (Read extra about these maps in our highlights weblog right here)
– Multiple rat spots eliminated
• Kings Canyon: a number of rat spots eliminated
• World’s Edge: smoothed Legend motion on street edges
WORLD SYSTEMS
• Crafting Workbenches, Survey Beacons, Ring Consoles
– Removed ‘exclusion radius’ that triggered some POIs to get these objects greater than others
– All POIs now have an equal likelihood of receiving a Ring Console, Survey Beacon or Crafting Workbench
MODES
• Control
– Capture Bonus bounty lowered ~20%
– Capture time lowered to 10 seconds (was 20 sec)
– Score restrict lowered to 1000 (was 1250)
– Spawn waves eliminated: gamers ought to spawn immediately on the location they select together with Home Base, Captured Points, and MRB (Note: MRB will nonetheless use the dropship)
– Timed occasions: Airdrops, MRB, Capture Bonus ought to all begin ~30% sooner in match-time
QUALITY OF LIFE
• Firing Range
– Dynamic dummy spawning now stays off while you die
– Legend ultimates shall be absolutely charged after loading into the Firing Range, swapping Legends, and dying
– A brand new nessie… and extra!
• French
– In-game/foyer chat now out there when language is about to French on console
– Corrected French translation for R-301 Mastery Challenge Level 20
• Kill feed will now name out when a participant has been faraway from the match
• Multiple stickers can now be positioned
• Players can not work together with enemy holosprays by means of partitions
• Ranked progress bar not bounces worth whereas sitting on Match Summary display screen
• Seer: Exhibit AR throw indicator is not offset from floor
– (not offers misunderstanding of the place the Ultimate will land)
• Support Perk – Crafting Banners: after grabbing the primary banner, now you can instantly seize the second as nicely
• Weapon Mastery:
– New animated celebration sequences when unlocking and finishing trials, in addition to mastering weapons
– New animated icon within the HUD weapon component when a weapon is degree 100