
Baldur’s Gate 3 replace patch notes – The whole lot new in August 8 replace

Baldur’s Gate 3 has obtained its second main replace since making its debut earlier this month. The new Baldur’s Gate 3 hotfix continues to patch these pesky bugs which have precipitated video games to crash and dialogue to get caught. As you may see from the Baldur’s Gate 3 Hotfix 2 patch notes under, the replace fixes a crash brought on by the AI, in addition to a difficulty inflicting get together members to spawn outdoors of camp. There’s additionally one or two multiplayer fixes, in addition to an answer for a slightly impolite clipping situation. Speaking of which, the brand new replace fixes a difficulty with male gnome sorcerers, who’re not lacking their underwear! Baldur’s Gate 3 has confirmed vastly well-liked since launch. The recreation’s concurrent participant rely reached greater than 800k on the weekend, which is likely one of the highest ever for Steam. PlayStation pre-orders have additionally surged because the recreation efficiently made its debut on PC. As a reminder, the PS5 model launches in early September.
Baldur’s Gate 3 Hotfix 2 patch notes…
CRASHES AND BLOCKERS
• Fixed a difficulty inflicting you to get caught in dialogue.
• Fixed a possible crash when reloading a savegame made mid-dialogue.
• Fixed being unable to enter the Shadowfell in the event you saved whereas the immediate was on display screen.
• Fixed a crash brought on by the UI.
• Fixed a possible crash when saving whereas standing on a floor throughout fight or in Turn-Based Mode.
• Fixed a uncommon blocker when loading a savegame made in camp that might trigger a celebration member to spawn outdoors of camp.
• Fixed a possible crash when selecting to cease listening in on a dialogue.
• Fixed a possible crash when making use of dye to an merchandise outdoors of the stock or by means of non-conventional means, such because the Reward panel.
• Fixed a possible multiplayer crash when the consumer touches the transponder on the nautiloid and leaves the get together, after which the host tries to open Party View.
• Fixed a possible crash brought on by the sport making an attempt to load the Character Creation UI if you find yourself not in Character Creation.
• Fixed a possible crash associated to the tooltips of things that grant talent benefits however do not have an proprietor.
• Fixed a uncommon PhysX crash.
• Fixed a uncommon crash associated to transferring objects.
MULTIPLAYER
• Fixed lengthy fade-outs when listening in on dialogues in multiplayer.
GAMEPLAY
• Penises C and D not clip by means of some githyanki clothes.
• Male gnome sorcerers are not lacking their underwear.
• Fixed an infinite loop that might happen with spells like Minor Illusion, the place the enemy and the phantasm would repeatedly enter and depart fight.
• Fixed necromites not becoming a member of the fight with Ketheric.
• Fixed enemies on the higher ground of Moonrise getting into fight with these on the decrease ground.
• Fixed Voss’ dragon reappearing after the githyanki scene close to the Mountain Pass.
• Fixed a e-book in Moonrise Towers exhibiting an inside variable title as an alternative of the proper content material.
• Fixed a difficulty stopping the boss struggle with Ketheric from progressing.
UI
• Removed the model quantity that was under the minimap.
• Improved UI stability by stopping potential crashes and potential savegame corruption.
ENGINE
• Fixed points with rendering on Vulkan when minimising the sport.
• Added further multiplayer servers and server scaling help.
• Fixed a difficulty inflicting the mistaken refresh charges to be utilized if the sport was not working in fullscreen.
CINEMATICS
• Fixed pauses and lengthy silences in over 200 dialogues.
• Companions not block the digicam in some dialogs.
• Fixed a digicam situation the place you see the again of Gale’s head when he asks you to put your hand over his chest.
• Fixed a pop on Shadowheart when she hears the voice of Shar.
• Fixed Gale’s paddle fingers in one among his dialogues.
• Fixed Guex wanting on the ground in his dialogue within the Emerald Grove.
• Fixed a blocked digicam within the dialogue with Benryn at Waukeen’s Rest.
• Fixed clipping and different points within the scene the place you hear the voice of the Absolute when approaching the Goblin Camp.
• Fixed a digicam situation and a pop within the dialogue with the owlbear in its cave.
• Fixed gamers’ toes sliding round within the dialogue with Jaheira after fight at Last Light.
• Fixed one among Astarion’s traces getting reduce off in a camp dialogue.
• Fixed a number of animation points within the dialogue after some acquaintances of Astarion go to camp.
• Fixed a pop for gamers utilizing Body Type 4 within the scene with poor Liam on the Goblin Camp.
• Fixed a digicam situation within the dialogue with Edowin, Andrick and Brynna within the forest.
• Fixed Kagha’s eyes rolling backwards à la Exorcist after the goblin leaders are defeated.
• Fixed a positioning situation with Lorin within the hag’s lair.
• Cleaned up some mocap in conversations with Astarion.
• Fixed a head pop within the scene with the ogres within the Blighted Village.
• Fixed Wyll’s head animation within the dialogue with Florrick at Last Light.
• Fixed Sceleritas Fel standing just a little too shut for consolation when he tells the Dark Urge to commit a sure misdeed.
• Fixed a digicam situation within the scene with Radija at Moonrise.
• Fixed a minor pop when rescuing Zariel’s asset for Mizora.
• Fixed a clipping situation with a sure hag’s arms and leaves within the Blushing Mermaid.
• Fixed some character placement points in an endgame scene.
• Fixed a digicam situation for feminine gnomes in a dialogue at Moonrise involving one thing coming by means of a wall.
• Fixed a pop for the flesh golem when chatting with Balthazar.
• Fixed a digicam situation when speaking to one among Therezzyn’s dire wolves in Crèche Y’llek.
• Fixed character placement points within the lanceboard scene with Mol and Raphael at Last Light.
• Fixed a personality placement situation that precipitated Lae’zel to drift off the sting of the nautiloid.
• Fixed a number of points within the dialogue with Bernard on the Arcane Tower.
• Fixed a digicam situation within the boat scene the place you are heading to a selected pool.
• Fixed a minor mocap situation with Fist Rowan at Wyrm’s Crossing.
• Fixed Minthara trying to the facet with suspicion the night time after the celebration at camp.
• Fixed characters’ heads popping downward when throwing a coin into the effectively within the Blighted Village.
• Fixed a minor pop when Shadowheart tries to persuade you that you just want her on the Goblin Camp.
• Adjusted Astarion’s expression in dialogue with Gandrel within the Sunlit Wetlands.
• Fixed Blurg being invisible and Astarion being caught within the mistaken animation within the Myconid Circle.
• Fixed a number of points within the dialogue with the monk’s amulet.
• Fixed a number of points within the dialogue with Dammon and Karlach about her coronary heart.
• Fixed a number of points within the dialogue with Fortuno Dibbs at Wyrm’s Crossing.
• Fixed a number of animation points within the dialogue with Kansif and Warrior Vez within the Shadow-Cursed Lands.
• Fixed a minor timing situation with a Dream Visitor line when speaking to Therezzyn within the crèche.
• Fixed points with a number of voice-over traces.
• Fixed characters’ eyes wanting within the mistaken course within the ambush scene within the Shadow-Cursed Lands in the event you facet with the Harpers.
• Cleaned up some mocap in conversations with Gale.
• Cleaned up some mocap within the dialogue with Astarion about illithid powers.
• Added some pained grunts for the participant in a scene about Wyll within the Colony.
• Added grunts in a scene for Dark Urge gamers after they resisted the attract of their Urges.
• Drenn is not invisible within the scene at Moonrise when Minthara has to defend herself.
• Fixed a really lengthy pause in a dialogue with Halsin after the endgame struggle.