Warzone 3 patch notes – Shock new replace nerfs weapons and footsteps
Activision has launched an enormous new replace for Call of Duty Warzone and Modern Warfare 3. The new Warzone replace makes some vital adjustments, though it isn’t all good news. Indeed, the developer has rebalanced plenty of weapons, significantly in Modern Warfare 3. The max harm for the DG-56, for instance, has been decreased from 40 all the way down to 32. Likewise, the Haymaker shotgun solely does a most of 36 harm. Activision has additionally rebalanced first particular person and enemy footstep audio following suggestions from followers. You can try the December 14 Warzone patch notes beneath.
Warzone December 14 replace patch notes…
GAMEPLAY
Battle Royale
• Strongholds
– A Blacksite key will solely be rewarded the primary time a Stronghold is accomplished.
– Subsequent captures by different Squads is not going to reward a key.
Resurgence
• Redeployment
– The Resurgence redeployment mechanic will now be disabled on the finish of Circle 3.
• Public Events
– Public Events have been disabled in Circles 1 and a pair of.
– The possibilities for a Public Event to happen in later Circles has been adjusted.
WEAPONS
Looking on the breadth of Weapons and Attachments on supply, some outliers have been performing above expectation.
We have taken fast steps to mitigate them to assist a wholesome engagement expertise via the vacation break.
Assault Rifles
• DG-56 (MWIII)
– Max Damage decreased to 32, down from 40.
• FR 5.56 (MWIII)
– Max Damage decreased to 35, down from 43.
Battle Rifles
• BAS-B (MWIII)
– Max Damage decreased to 35, down from 39.
– Min Damage decreased to 25, down from 27.
Handguns
• COR-45 (MWIII)
– Akimbo
– Max Damage decreased to 30, down from 45.
• Renetti (MWIII)
– Akimbo
– Max Damage decreased to 22, down from 33.
– Headshot Multiplier decreased to 1.2, down from 1.4.
Marksman Rifles
• DM56 (MWIII)
– Max Damage decreased to 41, down from 50.
– Min Damage decreased to 37, down from 39.
• KVD Enforcer (MWIII)
– Headshot Multiplier decreased to 1.8, down from 2.2.
• MTZ Interceptor (MWIII)
– Headshot Multiplier decreased to 1.5, down from 2.
• TYR (MWIII)
– Akimbo
– Max Damage decreased to 70, down from 120.
Shotguns
• Haymaker (MWIII)
– Max Damage decreased to 36, down from 52.
Submachine Guns
• Fennec 45 (MWII)
– Max Damage decreased to 22, down from 25.
– Headshot Multiplier decreased to 1.25, down from 1.35.
– Lower Torso Multiplier decreased to 1, down from 1.1.
AUDIO
All Modes
• Rebalanced first particular person and enemy footstep audio.