Baldur's Gate 3 developer Larian has launched yet one more hefty replace, this time geared toward fixing bugs and improving the backend. Baldur's Gate 3 hotfix 17 is offered to obtain proper now on PlayStation, Xbox and PC, whereas a Mac replace containing hotfix 16 and 17 shall be launched within the coming days. A separate Xbox console firmware replace is scheduled to launch on January 16, which ought to repair the save bug corrupting recordsdata on Series X|S.
In the meantime, Baldur's Gate 3 hotfix 17 makes enhancements to the efficiency and code, gameplay and fight, the user-interface, and the circulate and scripting.
Indeed, as a part of the most recent replace, Larian has elevated the compression of save video games, which ought to repair points that come up with a number of the bigger save recordsdata.
Larian has been in a position to cut back the scale of save recordsdata by eradicating summons now not within the sport.
One of the extra attention-grabbing enhancements revolves round Gale, who will now not go away the occasion when you do not supply him any magic objects.
Larian explains extra: "Gale will no longer permanently leave the party if you don't offer him any magic items while talking to him – unless you're abundantly clear that you don't plan on ever doing so."
You can take a look at the total checklist of Baldur's Gate 3 hotfix 17 patch notes under....
PERFORMANCE AND CODE
• Fixed black and vibrant visible artefacts generally showing for 1 body on PS5 when switching scenes or opening and shutting UI home windows.
• Increased the compression of savegames, which ought to repair a number of points attributable to giant savegame recordsdata.
• Reduced the scale of save recordsdata by eradicating summons that do not exist within the sport anymore.
• Guarded in opposition to crashes brought about when sure character sources (Actions, Bonus Actions, Superiority Dice, and so forth.) had been added and later eliminated by a mod or cheat engine.
GAMEPLAY AND COMBAT
• In Honour Mode, the aura of Cazador's Potent Mist Form now correctly dissipates after he is [spoiler]now not in Mist Form[/spoiler]. Sorry!
• Fixed the digicam generally zooming in whereas leaping or casting projectile spells.
• Fixed the flexibility to stroll by open doorways once you click on past them from distant.
• Fixed Thieves' Tools within the camp chest or stock of a companion who's ready at camp not being accessible when lockpicking.
UI
• Safeguard Shield's Saving Throw modifier is now accurately mirrored on the Character Sheet.
FLOW AND SCRIPTING
• Gale will now not completely go away the occasion when you do not supply him any magic objects whereas speaking to him – except you are abundantly clear that you do not plan on ever doing so.
• Fixed characters getting caught 'in a narrative occasion', stopping you from controlling them, after getting killed within the battle with Grym.
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