Final Fantasy 16 replace 1.10 patch notes, new DLC, free gadgets and PC launch news

Final Fantasy 16 followers can obtain a giant new replace on PlayStation 5. Not solely does FF16 replace 1.10 make a wide range of bug fixes and gameplay adjustments, nevertheless it additionally offers gamers a number of free costumes and a brand new weapon. This features a Burnt Black pores and skin for Clive, a Snow White pores and skin for Jill, and an Icy Blue pores and skin for Torgal. Interestingly, the replace additionally introduces a brand new weapon pores and skin characteristic, which helps you to change the looks of a weapon, with out altering its stats. The news was introduced by Final Fantasy 16 Naoki Yoshida, alongside plans for FF16 DLC, plus a PC model. 

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According to Yoshida, the paid DLC will launch in two elements, and deal with Valisthea’s story.

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"As I mentioned earlier, we’ve seen so many opinions and reactions from our community of Final Fantasy XVI players," Yoshida explains.

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"But one thing that came through particularly strongly was how people wanted to see more of Valisthea’s story and spend more time with her inhabitants.

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"To accommodate, the event staff has began work on two instalments of paid DLC."

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Elsewhere, Yoshida stated {that a} PC model is in growth, though there's at present no phrase on a launch date.

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You can take a look at the Final Fantasy 16 replace 1.10 patch notes beneath...

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Final Fantasy 16 replace 1.10 patch notes...

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• Adds an Appearance characteristic to the Arete Stone within the hideaway.

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 - This permits you to change the costumes of a number of characters, together with Clive.

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 - It additionally permits you to change the looks of the weapon Clive wields to that of any weapon beforehand obtained.

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 - This characteristic is unlocked after progressing to a sure level within the story, and isn't obtainable in the beginning of a New Game+ playthrough till the identical level is reached.

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 - Please word that this characteristic is disabled in some scenes as a way to preserve loading velocity.

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• Awards every participant an onion sword, which will be claimed by accessing Redeemable Items from the System menu.

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 - This permits Clive to wield the favored blade of the Warriors of Light, heroes of FINAL FANTASY III.

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 - The Redeemable Items characteristic is unlocked after progressing to a sure level within the story.

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 - The onion sword has the identical attributes as the opposite downloadable weapons, Braveheart and the blood sword.

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• Reduces the time after a profitable parry at which Eikonic talents will be activated.

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• Increases the time small enemies stay susceptible to follow-up assaults after being lifted into the air by the participant, permitting for simpler aerial combos.

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• Adds capability cooldown instances to the related Details pages within the Abilities menu, together with info on how these are affected by at present geared up equipment.

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• Makes the next adjustments to the coaching choices menu within the Arete Stone’s Hall of Virtue:

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 - Adds a number of choices concerning Torgal’s conduct. –

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 - Adds an choice to restart the simulation from the unique settings.

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 - Fixes some textual content points.

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• Makes the next adjustments to Arcade Mode:

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 - Adds a time restrict to every stage.

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  - This change is meant to appropriate a difficulty whereby sure talents could possibly be used to repeatedly amass factors over time, permitting for scores better than envisioned.

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  - You can proceed to play as regular after the time restrict is exceeded, however any additional actions is not going to add to your rating.

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 - Reduces the scores awarded by the talents Rime and Gouge.

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  - Please word that on this and future updates, we plan to regulate the scoring system as a way to reward the inventive chaining of a number of talents. We will proceed to evaluate how scores in Arcade Mode are calculated as a way to preserve its problem.

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• Introduces a brand new leaderboard for gamers who've this replace put in. Players who don't set up the replace can proceed to view and report their excessive scores to the outdated leaderboard.

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 - After putting in this replace, you'll now not be capable to view or report excessive scores to the outdated leaderboard. However, scores recorded to the earlier leaderboard is not going to be deleted.

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 - We plan to make earlier leaderboards seen to all gamers in a future replace.

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• Makes the next adjustments to the System menu:

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 - Adds an Adaptive Triggers choice to the Game Settings menu, which lets you flip the wi-fi controller’s set off impact operate on or off.

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 - Adds a Target Cycle choice to the Game Settings menu, which lets you select one in every of 4 totally different strategies of fixing targets whereas locked on to an enemy.

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 - Adjusts the performance of the Player Follow (Attack) choice within the Camera Settings menu, as a way to appropriate a difficulty whereby the digicam place would reset after some assaults even when this feature was turned off.

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 - Adds a Controller Volume choice to the Sound Settings menu, which lets you regulate the quantity of sound results performed by way of the wi-fi controller’s speaker.

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 - Adjusts the performance of the Visual Alerts choice within the Sound Settings menu, so {that a} preview of the alerts is displayed when the setting is turned on, and a affirmation dialog seems when the setting is modified.

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• Fixes some textual content points.

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• Fixes the next points:

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• An subject whereby enemies’ actions didn't set off accurately in boss encounters underneath sure circumstances.

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• An subject whereby the collision detection threshold could possibly be crossed in boss encounters underneath sure circumstances.

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• An subject whereby sure characters’ actions didn't set off accurately.

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• An subject whereby infamous marks didn't seem underneath sure circumstances.

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• An subject whereby infamous marks appeared in numerous areas to that indicated on the hunt board.

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• An subject whereby holding down the contact pad button would show the native map when the Wireless Controller Layout choice was set to Type F.

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• An subject whereby sure weapons couldn't be crafted in Final Fantasy mode, because the supplies required to craft them weren't obtainable in that mode.

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• A multi-language subject whereby sure entries in The Thousand Tomes couldn't be discovered utilizing the Search by Name operate.

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• An subject whereby sport progress was not accurately carried over when transferring save knowledge from the demo model to the total model.

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• Several minor textual content points.

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